4 ms·
Shards in UO are called that way because of the lore (gem shattered into shards), and each shard is just a regional server completely isolated from other shards
by Kiro 3y ago
Shards in UO are called that way because of the lore (gem shattered into shards), and each shard is just a regional server completely isolated from other shards. So they are not very different from Minecraft or Planetside servers. Sharding in other games split the user base based on active load. This is not the case with UO.
- wongarsu 3y agoOn the other hand 150 isn't that many, and many games that do shard their world can also handle 150 players per shard.
- Kiro 3y agoI think you misunderstand the comment about 150 players. It's not the max. UO is simply not that popular nowadays. Back in the day there were thousands of players online per shard. Edit: And there are apparently private shards that still have that player count per shard: https://news.ycombinator.com/item?id=36490436 https://news.ycombinator.com/item?id=36490436