4 ms·
Planetside 2 has them on on huge map, but as soon as more player are nearer in one area the system got problems too. Lags, Jumps and wrong running clocks (diffe
by progx 3y ago
Planetside 2 has them on on huge map, but as soon as more player are nearer in one area the system got problems too. Lags, Jumps and wrong running clocks (different speeds an the map). They shard within a server. But PS2 Networking is really good and optimized, better as most current games, and Planetside 1 + 2 (and parts of the Engine) are 20 years old. Most new games are overwhelmed with 64 Players. PS2 can handle 200 on small areas without any problem.
- Thaxll 3y agoPlanetside 2 does not have good network code, it's very inaccurate and prone to cheating, I mean when you run at 20hz everything is possible. It's really not a good example of modern "netcode".