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> That has not been the case with Diablo before. But it is the case now. You could say the same thing about any change or new feature in D4 but you draw the li
by Kiro 3y ago
> That has not been the case with Diablo before.
But it is the case now. You could say the same thing about any change or new feature in D4 but you draw the line at your own subjective opinion of what a true Diablo game is.
- notacoward 3y agoThere's nothing subjective about the difference between a game that can run fine offline and a game that becomes unusable when the servers are slow. No engineer would say that. It is perhaps a bit more arguable whether a change in genre is subjective, but I still think the answer is no. There's no comparison between those and something like skill-tree changes which are common, expected, and even somewhat necessary for a series to progress. That's a ridiculous analogy. I get it that some people want to turn Diablo into WoW, but please don't make up insane arguments for your subjective preference.
- Kiro 3y agoYou still haven't given me one objective argument as to why introducing MMO elements breaks the universal definition of Diablo. You saying it's ridiculous doesn't invalidate the analogy.