3 ms·
Combat mechanics are not gameplay but a smoke-and-mirrors thing, you think you are in control but seriously the games are nothing but interactive movies IMHO: t
by f4stjack 15y ago
Combat mechanics are not gameplay but a smoke-and-mirrors thing, you think you are in control but seriously the games are nothing but interactive movies IMHO: they follow a fixed script; if you die on a combat sequence you will return to a near save point, go into the same combat again, do the required keyboard/button tapping magic and as a well done you are awarded with more control time where you spend it to go to the next objective, there you will meet another combat instance and rinse repeat until you see the ending cinematic.
few games break this and offer you true sandboxy play, which I believe is a total break from an interactive movie-type play. you only know yourself and you have no objectives set apart from you set for yourself.