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That would be a more fair criticism if Apple charged the game publishers fair fees commensurate with the cost of security audits, bandwidth, availability, and t
by erosenbe0 3y ago
That would be a more fair criticism if Apple charged the game publishers fair fees commensurate with the cost of security audits, bandwidth, availability, and the like. Instead, Apple (and other app stores) tend to demand massive profit sharing.
- giantrobot 3y agoWTF? Profit sharing? That's just a daft statement. Apple has a surcharge on transactions through the App Store. There's no further requirement from developers. Big devs take issue with Apple's fees because instead of considering the fees the cost of doing business they act as if it's some sort theft. App Store transaction fees amortize the costs of development/operations of not just the store itself but the OS it all runs on. If you pay 99¢ for an app that covers re-downloads and multiple devices in perpetuity. All running on a global CDN with exceptional uptime. Apple doesn't charge users a dime for new iOS upgrades over years of the life of the device. Even years old devices get the latest software features of new iOS versions. Supporting old devices has a non-zero development cost.
- smoldesu 3y agoI mean, Apple also has this software support policy with Macs, which has never had a mandatory payment processing surcharge. Considering how Apple makes almost 50% hardware margins on every iPhone sold, I think they make plenty enough to continue software support off the initial hardware sale alone.
- maccard 3y agoThat's a very different argument to the app store not allowing side loading though.
- smoldesu 3y agoIf they weren't conflicting interests, both managed by one company, I might be inclined to agree. Unfortunately, Apple treats them as a package deal.