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The impossibility of finding good mobile games is why I develop desktop and console games. I have no idea how to get discovered in the soup of the mobile app st
by barbariangrunge 3y ago
The impossibility of finding good mobile games is why I develop desktop and console games. I have no idea how to get discovered in the soup of the mobile app stores and I don't want to build the kind of skinner's box it would take to compete alongside most of those games.
There are great mobile games out there, but I have no idea to find them except by accident.
It's so bad that something like 0.01% of mobile apps make back their investment costs[1]. This is, amazingly, far worse than the rate for indie games on desktop and consoles.
See: 80 days, Sorcery! (really, anything by Inkle), Universal Paperclips, VVVVVV (better on desktop though), and certain visual novels
[1]
https://www.startupgrind.com/blog/9999-in-10000-mobile-apps-will-fail-heres-why/#:~:text=According%20to%20Gartner%2C%20less%20than,1%20in%2010%2C000%2C%20so%20low%3F https://www.startupgrind.com/blog/9999-in-10000-mobile-apps-...
- moritonal 3y agoI looked up Sorcerry! and it says I can't play it because my phone is too new. This is absurd that the game is already considered out of date, and kind of highlights your point about the difficult market.
- jkmcf 3y agoIIRC, this is part of the 32bit to 64bit switch. It needs to be recompiled. I have an iPhone 4 I keep around to play one essential word game that helps me fall asleep.
- yyyk 3y agoI'd like 80 days except for one impossibly annoying thing (on desktop at least): It doesn't let me skip the overly long opening intro/credits/animation which plays on every game start.
- pbronez 3y agoDo you think that could be addressed by certification or curation? For example, an org that reviews mobile games and gives them a stamp if they’re not exploitative. Maybe somebody will start a “real games” App Store on the other side of all this anti trust stuff.
- auxym 3y agoFound on HNva while ago: https://nobsgames.stavros.io/android/ https://nobsgames.stavros.io/android/
- antifa 3y ago> I have no idea how to get discovered in the soup of the mobile app stores If a mobile version isn't too much work, some fans or prospective fans may stumble upon your desktop game and check if there is an android/iOS version.
- pipes 3y agoWhat games have you developed? Genuinely interested!