3 ms·
Oh my god that reminds me so much on oldschool browser games (before/without flash or JS). My favourites were Ogame [1] and Galaxywars [2] which were both unpl
by geek_at 3y ago
Oh my god that reminds me so much on oldschool browser games (before/without flash or JS).
My favourites were Ogame [1] and Galaxywars [2] which were both unplayable after a few months because you were just raided every day without a chance to bounce back and balancing in general was horrible. Still good memories though because the game continued when you were not online. You sent an attack that took 8 hours on way so after 8 Hours you know if you succeeded and after 16 hours had your loot and ships back (or not)
[1] https://en.wikipedia.org/wiki/OGame https://en.wikipedia.org/wiki/OGame
[2] https://de.wikipedia.org/wiki/Galaxywars https://de.wikipedia.org/wiki/Galaxywars (german only sadly)
- pdntspa 3y agoOh the good old days of Planetarion and Hyperiums (I think both are still running, too?)
- karpour 3y agoWow, I didn't expect someone to remember Planetarion! I played it back then but I have no idea how popular it was overall.
- pdntspa 3y agoIt seemed pretty niche back then. I was drawn to it because it could be played in a web browser on my highschool's locked down computers and wasn't well-known enough to be blocked. Plus it looked very spreadsheety
- wwilim 3y agoThere were three types of kids in Poland in the early 00s, those who had no Internet access, those on dial-up who played Ogame, and those on broadband who played Tibia. Funnily enough, those two games uncannily reflected the reality those kids were born into - both were infamous for constant danger presented by other players and ruthless difficulty where you could lose everything in any given moment.
- bragh 3y agoThose games hit the exact sweet spot for kids who had access to internet at school or at parents workplace, but not at home. Run to computer lab between lessons, spend your turns for the day and then wait for new turns. My heart still belongs to TDZK, this is what the combat looked like with coordinating in IRC before everybody had voice chat: https://www.youtube.com/watch?v=isg5PA79Gd0 https://www.youtube.com/watch?v=isg5PA79Gd0
- BbzzbB 3y agoBotting TribalWars kinda got me into programming 3-4 years ago. Fun times, automating farming gives you time to play politics, but managing a top 3 tribe was kind of a full time job even when you don't have to grind.
- hinkley 3y agoThere was an old ANSI console game called Galactic Conquest (which has since been co-opted by an RTS) that we used to play the hell out of in the computer lab. You always had to calculate transit time and I got a little too good at feinting right and attacking left and I might have taken all of the fun out of it for the other people. They'd reinforce the wrong planet and I'd swarm another border while their ships were in transit.