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Working on Godot Engine, in a team adjacent to things like Unicode fonts (with left to right languages etc.) and multiple windows support was watching an uphill
by iFire 3y ago
Working on Godot Engine, in a team adjacent to things like Unicode fonts (with left to right languages etc.) and multiple windows support was watching an uphill struggle for Godot Engine 4.0.
I have no idea how other team succeed at it either.
<edit>
Recognize every item on this list. EVEN THE WEBVIEW ONE https://github.com/godotengine/godot-proposals/issues/960 https://github.com/godotengine/godot-proposals/issues/960
Unicode variables names https://github.com/godotengine/godot-proposals/issues/916 https://github.com/godotengine/godot-proposals/issues/916