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See also: Universal Paperclips - https://www.decisionproblem.com/paperclips/index2.html https://www.decisionproblem.com/paperclips/index2.html
by fullstop 3y ago
See also: Universal Paperclips - https://www.decisionproblem.com/paperclips/index2.html https://www.decisionproblem.com/paperclips/index2.html
- _def 3y agopls no. I even bought a zipper after I played it because it impressed me so much. It was rather expensive but the quality was pretty poor.
- l__l 3y agoAnd Exponential Idle!! https://conicgames.github.io/exponentialidle/ https://conicgames.github.io/exponentialidle/
- wging 3y agoA Dark Room has a similar feel, and like Universal Paperclips it opens up to be much more than a clicker: https://adarkroom.doublespeakgames.com/mobileWarning.html https://adarkroom.doublespeakgames.com/mobileWarning.html
- None4U 3y agothat's not a good link
- Groxx 3y agoTo clarify this a bit: the link goes directly to the mobile warning redirect, whether or not you're on mobile. https://adarkroom.doublespeakgames.com https://adarkroom.doublespeakgames.com is a link to the main site.
- wging 3y agoYeah, you’re right. Sorry. I missed the edit window and can’t fix it. Someone else has posted the right one.
- ge96 3y agough... I can't remember the name someone posted a game here before web-based, you're in a terminal/folders structure, as an AI trying to escape into the net
- mr-ron 3y agohttp://skynetsimulator.com http://skynetsimulator.com my project from a few years back
- vermilingua 3y agoI’ve replayed this game many times, thank you for making it! (Never thought I’d see cross pollination between HN and r/incremental_games!)
- mr-ron 3y agoNice! That place was invaluable for beta testing it and provided a ton of good ideas. Cool you saw it there.
- scubbo 3y agoFun game - but I'm stuck! (Rot13 here on in to avoid spoilers for anyone else) Fnaqobk nppbhag vf shyyl fpnaarq, V'ir nofbeorq Fxl/Fgne/Fha/Fbal/Revf/Fbyne/Whab - V fgvyy unir a0i4, RBAF, Yhan, naq Plcure hanofbeorq, ohg V'z fghpx ba rnpu bs gurz: a0i4 frrzf gb whfg unir n tnzr, RBAF erdhverf 10 pberf gb bireybnq, naq Yhan naq Plcure ner abg ihyarenoyr. Nal gvcf cyrnfr?
- mr-ron 3y agoYou have to force absorb them
- scubbo 3y agoHuh - as I recall, that was blanked out/unavailable. But it looks like progress isn't saved across page-closes, so it'll be a while before I can test that again. Regardless - thanks! EDIT: Oooooh - you can (ROT13) punatr gur nepuvgrpgher bs lbhe pberf gb "zngpu" erdhverzragf gb Sbepr Nofbeo.(/ROT13). I'd assumed that (ROT13)n terlrq-bhg bcgvba zrnag vg jnf fvzcyl haninvynoyr(/ROT13). Cool, thank you!
- johnisom2001 3y agoDon't. You can expect to lose a workday to this ;)
- wintorez 3y agoThis is not a game; it’s a sci-fi novel about AI and self-replicating machines masquerading as a game. Love it!
- 93po 3y agoWhen I first played paperclip I didn't know it was based on that thought experiment. I felt silly a year+ later when someone made the connection for me.
- klausjensen 3y agoThank link should come with a NSFW warning. Just wasted 3 hours...
- fullstop 3y agoHa! Hopefully you enjoyed it. I remember the first time that I played it, knowing absolutely nothing about it. It goes so much deeper than I had anticipated. As a heads-up, there is more than one ending!
- robertlagrant 3y agoI just played this game to completion. Very fun.
- __MatrixMan__ 3y agoI've never played cookie clicker, but I have a hard time imagining that it can hold a candle to universal paperclips. Never has such a pointless game made its point so well.
- jldugger 3y agoCookie clicker is an OG in the "incremental" space. But while universal paperclips goes places, CC also goes to different, weirder places.
- brazzy 3y agoUniversal Paperclips has the best story out of all the idle games I know, but it's not the best game. For one thing, it has very limited reset/prestige mechanisms, and the expansion mechanism in the final phase is very opaque and can mislead players into frustrating dead ends.
- Shish2k 3y ago> For one thing, it has very limited reset/prestige mechanisms Are those considered good things now? In all the games where I’ve seen them implemented, they haven’t increased fun at all, just prolonged the grind. I actually like universal paperclips more for being relatively grind-free — there is just enough boring time-consuming manual-labour to get its point across, and then it moves on
- __MatrixMan__ 3y agoStory is pretty much all I care about, so I agree re: those mechanics.
- brazzy 3y agoThey can be good if they unlock significant new game mechanics. The most extreme example (I know of) in that regard is https://pmotschmann.github.io/Evolve/ https://pmotschmann.github.io/Evolve/ which has, at last counting, 12 different ways to reset, many of which are not accessible until you have done dozens if not hundreds of others. Exploring the entire game takes years of play. Obviously, there's still lots of grindey repetition, and it's only something for people who find slow progress towards optimizing grind rewarding.