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I think I'm being pretty mild on the effects :) But maybe that's the enthusiasm of working in the field. And yes, it's creepy for sure. There is a theory that
by _Tomas 3y ago
I think I'm being pretty mild on the effects :) But maybe that's the enthusiasm of working in the field.
And yes, it's creepy for sure. There is a theory that every generation witnesses a key technological development and is 'lost' to that development, and the generation that grows up with that technology is immune to it. I imagine VR is going to be a technology like that, there will be people 'lost to it' in the same way that people were lost to TV or to smartphones today ( ref: https://www.youtube.com/watch?v=6Olt-ZtV_CE https://www.youtube.com/watch?v=6Olt-ZtV_CE ). Ethically VR is going to be a minefield.
Here's the paper that coined the phrase:
https://www.frontiersin.org/articles/10.3389/fpsyg.2019.00356/full https://www.frontiersin.org/articles/10.3389/fpsyg.2019.0035...
And here's I think one of the better papers giving that explanation in terms of VR.
https://pubmed.ncbi.nlm.nih.gov/30553934/ https://pubmed.ncbi.nlm.nih.gov/30553934/
Although I come more from a mechanistic/biological background, but there the research has not come so far, AFAIK.
Although Catherine Dulac and Christian Broberger are on the cutting edge in that area.
https://www.youtube.com/watch?v=xtiZb-kuexU https://www.youtube.com/watch?v=xtiZb-kuexU
That lecture is a fantastic place to start, and the statement at 6:55 is key to seeing why VR is going to be a game changer.
*edit*
Maybe also this lecture too, the shear scale of the visual system in the brain is another key aspect to how VR can be so powerful.
https://www.youtube.com/watch?v=G2jfPZLhTIY https://www.youtube.com/watch?v=G2jfPZLhTIY
- kaba0 3y agoThanks for the reply, will be checking out your links!