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Those 150k units will be purchased by some of the most desirable customers in the world. People who spend $3500 on a headset have a lot of disposable income. P
by spacebanana7 3y ago
Those 150k units will be purchased by some of the most desirable customers in the world.
People who spend $3500 on a headset have a lot of disposable income. Perhaps enough to pay $200 for a VR game with good marketing.
- suction 3y ago[dead]
- astrange 3y agoPeople who spend $3500 on a headset are industrial/professional users who will make more than $3500 in value for it. That is why Microsoft HoloLens, and a lot of commercial AR products you've never heard of, cost even more.
- spacebanana7 3y agoApple is a consumer brand. The same people who buy $5000 sneakers or handbags may well buy a vision headset. The brand + price tag is enough to sell at least a few thousand Vision units regardless of technical specifications.
- astrange 3y agoA few thousand sales is nothing[0], and assuming your users are stupid doesn't make for a good business even if it seems cool to say it. [0] it's enough for enterprise sales, but they're charging much much more than $3500 one time.
- etchalon 3y agoApple is a consumer brand that sells a $50,000 tower computer.
- tlholaday 3y agoApple’s consumer spatial computing devices will be Vision Air and Vision SE.
- rchaud 3y agoThey accomplished that with the iPhone, which is small, sleek, metallic....a status symbol like jewellery or a fine watch. It's not imposing, it doesn't overshadow your outfit. AVP is the complete opposite of all that.
- Analemma_ 3y agoEspecially if you're first, or close to first, with a killer app with a high attach rate. I read that something like 50% of PC VR headset owners buy Beat Saber, contrast that with attach rates measured with scientific notation like 1e-3 for most mobile apps that aren't from huge megacorps. If you can make the Beat Saber equivalent for Apple's platform it could be lucrative indeed.
- bagels 3y agoRight, my point was, there will be a couple of apps that everyone will get. Mobile phones have anchored app prices near free. Maybe some great app will get to charge 1/2 of the users $10. That's less than 1M if they sell 150k devices. I hope you don't need a big team to build whatever it is and are sure your app is the successful one.
- deleted 3y ago[deleted]
- zgluck 3y agoAR NFT it is, then.