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Video games, like cinema, footballs, the olympic games or music, are a huge market, and have strong influence on culture. In fact, given they now employ people
by BiteCode_dev 3y ago
Video games, like cinema, footballs, the olympic games or music, are a huge market, and have strong influence on culture.
In fact, given they now employ people from all the other entertainment industries, and make recurring payments, product placements, and build communities, I'd say they are pretty huge.
- hospitalJail 3y agoThis is almost a point in favor of having Microsoft ruin the market. If we consider that media/marketing driven entertainment is a negative externality, having bad games would cause people to do entertainment that is more akin to their personal interests. More outdoor time, more reading time, less playing the latest IP from a studio that spent millions on commercials to make an addicting game.
- tredre3 3y ago> If we consider that media/marketing driven entertainment is a negative externality I guess that's the difference here. Most people do not consider this a negative, it gives them more options. You're fooling yourself if you think people would prefer to ditch AAA games and just have obscure indie titles.