4 ms·
Hey, they 'stole' my ideas from 2017. Perhaps inspired, or it just made sense to think about: I wrote a couple of articles about better UX tools, went into a p
by juliushuijnk 3y ago
Hey, they 'stole' my ideas from 2017. Perhaps inspired, or it just made sense to think about:
I wrote a couple of articles about better UX tools, went into a protype for text command based wireframing:
https://medium.com/proof-of-concept/creating-a-true-ux-tool-2-speed-9e68d0b2740 https://medium.com/proof-of-concept/creating-a-true-ux-tool-...
The other articles [1] go more into this, but it includes ideas about auto-generating flow-charts, easily export your UX source code, generate working front-end, etc.
I once presented this to ~30 UX designers, and they liked the general idea of a more holistic UX tool that does not take the wireframe as the central piece, but the project as a whole. But when I started showing text-commands as a prototype to show how different interfaces could be built for ux source code, I got nothing but blank stares.. haha, they did not want to look at text representing elements.
So while I agree with Sketch that there is value in UX source code, and the tools they have created seem great. I hope they integrate it in their other tools, so you can output the same source code via a GUI.
And then someone could write a script that converts my UX source code, from my mobile wireframing app TinyUX [2] with theirs :D.
[1] First article of series: "A True UX tool" https://medium.com/@JuliusHuijnk/a-true-ux-tool-9e892b0dc1a5 https://medium.com/@JuliusHuijnk/a-true-ux-tool-9e892b0dc1a5)
[2] Wireframing on your phone by tapping icons. Hope to grow that into a more refined and 'holistic' UX tool: https://tinyux.app https://tinyux.app
- 411111111111111 3y agoIsn't that pretty much how design was done back when people used <table>s...? That predates your article by roughly 20yrs
- juliushuijnk 3y agoWhile there is some overlap, the article(s) are not about just wireframes, but also a tool for the full UX project, so this includes customer journeys, stakeholders, feedback notes, etc. The goal would be to figure out a way to capture and manage UX projects in a way that you are not bound by a single tool. So you can import/export parts to other tools in your chain.
- vogt 3y agoI know you were being tongue in cheek, but I am pretty sure this launched right around 2017. In fact, I don't think it's been updated since. I always thought this was a really great idea, but I admit it is strange seeing it crop up again now (looking exactly as it did years ago).
- juliushuijnk 3y agoTo be clear, I'm not seriously blaming them for stealing my ideas :)