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Blender post regarding it from back in March: https://devtalk.blender.org/t/moonray-and-cycles/28436 https://devtalk.blender.org/t/moonray-and-cycles/28436
by andybak 3y ago
Blender post regarding it from back in March: https://devtalk.blender.org/t/moonray-and-cycles/28436 https://devtalk.blender.org/t/moonray-and-cycles/28436
- rektide 3y agoFirst bullet point: > Many will be asking for MoonRay integration into Blender, and the path to that is through Hydra. Blender support for Hydra is being worked on, and the MoonRay developers have indicated they are following this development and also see it as the way to go. The Blender Hydra implementation will need to mature, and renderer add-ons need to do additional work to integrate nicely besides what is offered by the Hydra API. So expect this to take some time. Hydra, for rendering Pixar's Universal Sceen Description (USD). https://github.com/GPUOpen-LibrariesAndSDKs/BlenderUSDHydraAddon https://github.com/GPUOpen-LibrariesAndSDKs/BlenderUSDHydraA...