3 ms·
> There is no recipe for success in games, beyond making good games. There was an ancient gamedev site in the ancient times of 2000-2001-or-so when the "indie"
by badsectoracula 3y ago
> There is no recipe for success in games, beyond making good games.
There was an ancient gamedev site in the ancient times of 2000-2001-or-so when the "indie" term first started being used online to describe what up to that point was largely called "shareware games" and the term already a lot of negative connotations attached to it.
I don't remember much about the site because i only found it around when it shut down but there was an advice from someone who actually made a living back then making games i remember that went something like: code, graphics, music, design, marketing are all aspects and elements of your game and they do not add, you can't ignore one and hope the others will pull it up, instead they multiply - fail to pay attention to any of those elements and it will drag down the rest.
I paraphrase a bit (or a lot) since it has been more than two decades since i read that but i think it holds up today as much as it did back then.
- deleted 3y ago[deleted]