3 ms·
It's a marketeting's game now. I don't think that's true. Not because I think an indie game can succeed without marketing, but the opposite. I think most indie
by onion2k 3y ago
It's a marketeting's game now.
I don't think that's true. Not because I think an indie game can succeed without marketing, but the opposite. I think most indie games would still fail even with incredible marketing. They'd just lose more money because they'd have an additional cost. You can't always advertise your way to success in a completely saturated (or over-saturated) market, especially if your competitors are trying to do the same thing. You can either get lucky or fail.
- Cthulhu_ 3y agoNon-indie games too; think Daikatana, Anthem, Babylon's Fall, Duke Nukem Forever, Shenmue, etc; all high budget, high marketing budget titles but ultimately flops.
- magic_hamster 3y agoTo be fair, now that we got a chance to play a leaked (and reconstructed) version of the Unreal DNF build... If this game came out in 2001 it would absolutely be a top tier legendary title. It's tragic that they didn't finish it when they should have. It had nothing to do with marketing. Just plain old fucking up.