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Hybrid SDF-Voxel Traversal
- alanbernstein 3y agoI love the SDF technique, it's the purest form of procedural rendering. Looks great. Code is a bit long for me to digest right now, but I hope to return and check it out some time.
- Exuma 3y agoAmazing
- ta988 3y agoI found that useful as I had no idea what SDF was: https://voxel-tools.readthedocs.io/en/latest/smooth_terrain/ https://voxel-tools.readthedocs.io/en/latest/smooth_terrain/
- Extigy 3y agoYou can’t have a post about SDF without linking to iq’s incredible articles [1]. See also “Rendering Worlds with Two Triangles” [2], which is such a wonderful title for describing these techniques. [1] https://iquilezles.org/articles/ https://iquilezles.org/articles/ [2] https://iquilezles.org/articles/nvscene2008/rwwtt.pdf https://iquilezles.org/articles/nvscene2008/rwwtt.pdf