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You really didn't understand crafting then. It's an optimization problem that you have to solve. Analogy: You don't try to brute force passwords as it takes fa
by notTooFarGone 3y ago
You really didn't understand crafting then. It's an optimization problem that you have to solve.
Analogy: You don't try to brute force passwords as it takes far too long, you look for smarter options. Same in PoE - you NEVER roll your gear with chaos orbs, you look for vectors to increase your chances.
The whole game is one optimization simulator and it tingles that part of my brain.
- A4ET8a8uTh0 3y agoThank you. I was trying to find the words for why it seems so addictive and this captures it. I am now playing ruthless ( ssf hc btw ) and even though I keep getting smacked down, I keep trying to get back up. The mode forces you to work with what you have and optimize at all times.
- nottorp 3y agoI'm not talking about progression, which is pretty fun. I'm talking about what happens when you've done all content except those few last bosses...
- nottorp 3y agoHeh, I've been on all PoE crafting simulators and learned about the optimized paths. The only difference is you don't use the relatively common chaos orbs but the much less common <whatever orbs>. Time spent grinding is the same. Still a nope.