4 ms·
I'm a quest 2 owner so I'm used to even worse passthrough. The thing is though that I don't mind, because I don't really have any _use_ for passthrough beyond
by Turskarama 3y ago
I'm a quest 2 owner so I'm used to even worse passthrough. The thing is though that I don't mind, because I don't really have any _use_ for passthrough beyond moving a bit of furniture or finding the controllers. Being able to read off my phone screen while wearing the headset isn't a concern, if I'm taking a break from the headset for a minute or two I'll just take it off.
Hand tracking and eye gestures are really nice to have for sure and they make navigating menus feel like actual magic, but again the vast vast majority of what I'm doing when I'm wearing a headset is not navigating menus. This is the point I was making: I don't highly value navigation because if there IS an application in that style I'm probably just going to do it on a phone or PC, menus are not immerse and gain nothing from existing in 3d space.
If I want to move around in a virtual space that's larger than the physical space I'm in I essentially need a controller for smooth movement unless I'm going to be making constant hand gestures.