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I have no clue why, but the Diablo style dungeon-crawler ARPGs are literally the only subgenre of game that I have not found a single game from which I like. I
by aidenn0 3y ago
I have no clue why, but the Diablo style dungeon-crawler ARPGs are literally the only subgenre of game that I have not found a single game from which I like.
I keep trying examples because it's such a strange (and popular) hole in my tastes.
Games I've tried:
- Diablo
- Diablo II
- Nox
- Dungeon Siege
- Divinity
- A few others I'm probably forgetting.
- tjr225 3y ago[dead]
- devman0 3y agoNot a player of it myself, but Path of Exile was pretty popular with my Diablo liking friends during the in between years of Diablo releases.
- wesammikhail 3y agoDiablo and PoE differ in tone and gameplay. One is darker and more story/world focused, which is what people tend to love about it, while the other is about management of extreme complexity. Path of Exile (and by extension the upcoming path of exile 2) is all about sinking thousands of hours into understanding game mechanics. The level of depth in that game is unmatched while the story is a complete clusterfuck. For example: you need third party programs to just help you understand how much damage you´re doing due to the number of variables that need to be accounted for https://pathofbuilding.community/images/pob_overview.png https://pathofbuilding.community/images/pob_overview.png Reason I say this is because if the parent comment is looking for something to try, it is important to keep in mind that PoE is really difficult for beginners to get into and play casually.
- solardev 3y agoPoE isn't too hard to play in the beginning, as long as you learn the skill gem system (takes 5 min?) But yeah it gets immensely complicated in the endgame. I've been playing for about a year now and am barely just starting to understand it. That said, it's still a lot of fun. It took me a while to get over the frustration but once I did, it became one of my all time favorite ARPGs... and games, period. It's totally free too. You only pay for cosmetics and optional extra bank (stash) space. A really fair monetization model that doesn't sacrifice the player experience, so on that front I totally support what they're hilding. (They are, however, owned by Tencent now sadly.)
- solardev 3y agoHave you tried the more casual ones, like Torchlight 1/2? Diablo 3 (after all the changes of its first year) also plays very smoothly and is much easier to get into D2. There are other titles too but they're mostly similar to the ones you've already disliked. Maybe it's just not your genre? No biggie
- somat 3y agoSame here, after a bit of thought I think it is because I bounce hard off the control scheme. the controls are for a rts, which would be fine if I was controlling a bunch of units but I am not. I am controlling only one unit. I keep concentrating on how much the controls suck and how much fun it would be as a run and gun(or twin stick shooter if you prefer that terminology).
- oreally 3y agoI suspect if you don't approach games from the 'I must be immersed' angle you'll enjoy it much better. Games are much more than that.
- Cthulhu_ 3y agoWhich part is it that you're not vibing with? For me personally, I think the story of e.g. Diablo 3 is gash, but it's when you're higher level, get a great gearset and can just whirlwind through levels and zone out where it comes into play. But I get what you mean; I've tried PoE and didn't get very far at all, just lost interest. I've spent a bit more time with Grim Dawn, but that game seems to just drag on, I've tried two playthroughs and didn't get behond the second chapter/act I think. I don't know what it's missing, I'm sure it's a great game if people are into that kind of game.
- YurgenJurgensen 3y agoDoesn't this just show the fundamental problem with the genre? In the time it takes to get a high level character with good gear in DIII you could have played another, shorter, game to completion. If you have to play through an entire game's worth of bad content to get to the good bits, why not just play a game that's good from the start?
- drw85 3y agoThe good bits are also very short lived. Basically once you get all items you need for a build it's fun for an hour, but from then you only get marginal improvements in grinding to get even better versions of the same items. For me that's when i get bored and lose interest. The problem with D3 is that you can skip pretty much all the boring prep and just hit max. lvl in minutes and then play a couple hours to get the needed items.
- atdrummond 3y agoI historically have not been a major fan of ARPGs and share with you the list of games that haven’t moved the needle for me. Path of Exile fundamentally changed my view on the genre and enabled me to retrospectively re-evaluate many of the ARPGs I had played to this point. The granular level of control you have over your playstyle and strategy is incredible; it is insane how rewarding it is to be the first person to create a new approach to playing a character and have this build succeed in combat. I highly recommend giving it a shot if you at all enjoy the cerebral, long term planning aspects of gaming.
- nottorp 3y ago> cerebral, long term planning That is, until you reach the end game and you realize how much you have to grind because of their completely random crafting system. PoE is the game that weaned me off "but the microtransactions are cosmetic". It's simply designed to keep you ingame for so long that you get bored and buy a few hideout skins and character skins. If you mean the skill tree, most people just follow a guide.
- A4ET8a8uTh0 3y ago<< If you mean the skill tree, most people just follow a guide. At the beginning? Sure. Eventually though a boredom does set it and a player seeks their own fun be it lore, own builds or something else like gauntlet. I am saying this as a person, who spent too much time on it already.
- nottorp 3y agoI quit when I realized getting +2 to minions on my headgear meant farming 100k of <whatever that item was called> to roll the helmet endlessly. It's just like lootboxes but you farm them ingame. Still boring.
- notTooFarGone 3y agoYou really didn't understand crafting then. It's an optimization problem that you have to solve. Analogy: You don't try to brute force passwords as it takes far too long, you look for smarter options. Same in PoE - you NEVER roll your gear with chaos orbs, you look for vectors to increase your chances. The whole game is one optimization simulator and it tingles that part of my brain.
- uzerfcwn 3y agoSacred 1 really stood out for me as a cool open world ARPG with dungeons and lots of side quests. It gets too grindy later on though.
- egometry 3y agoHave you tried Torchlight? I dislike the entire Genre EXCEPT Torchlight 1&2 And I've never really been able to put my finger on why
- mysterydip 3y agoI enjoyed the customization multiclassing in titan quest. It's also a different theme, using greek mythology.