3 ms·
UML as a 4GL and coding the “important parts” died and I’m glad for it. Turning visualizations and encoding all interfaces and interactions made things cryptic
by nobodyandproud 3y ago
UML as a 4GL and coding the “important parts” died and I’m glad for it.
Turning visualizations and encoding all interfaces and interactions made things cryptic.
Using diagrams sparsely to explain the main design ideas visually? Absolutely.