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The "Marketing" section practically describes modern DLC. Fortunately, they weren't able to implement any of it -- probably, among other reasons, because the l
by A_D_E_P_T 3y ago
The "Marketing" section practically describes modern DLC.
Fortunately, they weren't able to implement any of it -- probably, among other reasons, because the logistics of physical disc distribution and merchandising were too complicated -- but perhaps it could be said that they were 15 years ahead of their time.
- treve 3y agoIt actually sounds more like loot boxes to me!
- theresistor 3y agoIt sounds like it’s taken pretty directly from Magic the Gathering booster packs, which makes sense given the timeline.
- hnbad 3y agoCertain games do have "content pack" DLCs like that though. I remember "horse armor" being somewhat of a running joke when DLCs were a fairly new concept because the game "Oblivion" released a DLC merely containing visible armor for the player character's horse. I'd say loot boxes are closer to Magic booster packs than what the document describes as they both contain random content and may yield duplicates of what you already have, whereas the document describes themed sets of items and cosmetics. This is closer to the DLCs from publishers like Ubisoft that typically contain a small set of mostly cosmetic extra content and maybe some related side missions.