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I like the idea of being able to use this with classic miniature based war games such as Warhammer where the cost of the physical figurines alone could easily r
by throwaway675309 3y ago
I like the idea of being able to use this with classic miniature based war games such as Warhammer where the cost of the physical figurines alone could easily reach the price of this headset.
However I see two issues there, number one is pricing. It's unclear to me how much the games themselves would cost and this headset is already relatively expensive particularly since it's marketed as a group activity - just three players already runs you $1000. That's a lot of money to drop on a VR related device that has significantly more limited applications as opposed to a more generalized system such as the upcoming Apple vision, and the oculus.
And number two is that you have to use a wand to manipulate the board and the pieces, and I question how accurate this will be if there are literally hundreds of pieces on the board. I could see it becoming extremely frustrating very quickly. And I'll be honest, and this is not the fault of tiltfive but I really like the weight of a pewter figurine in my hand and the lack of any haptic feedback might bother me.
- JohnFen 3y ago> That's a lot of money to drop on a VR related device that has significantly more limited applications as opposed to a more generalized system such as the upcoming Apple vision, and the oculus. This is true, but that doesn't mean there's no market for it. I'm not interested in Apple Vision, Oculus, or similar because I'm not interested in tying myself to those ecosystems. I could be interested in something like this, though. Maybe not for playing tabletop games so much, but it would be fun to explore other uses.
- ehnto 3y agoThere are VR headsets not tied to those ecosystems. VR is a fair bit more useful and general than this device is. It's also very well supported by the open source community and is becoming a more general computing tool. I can't discount the Tilt entirely, I have never tried it, but to me it looks like one is a novelty for a niche purpose, and the other is becoming a general computing interface.
- JohnFen 3y ago> There are VR headsets not tied to those ecosystems. I assume so, but honestly, my interest in VR/AR is limited enough that I haven't bothered to really research what's available on the market. So I only know of the big names, and Tilt. > it looks like one is a novelty for a niche purpose That's actually why I find Tilt to be more interesting than the rest!
- idopmstuff 3y agoI had a lot of issues with the wand, and you're right to question the accuracy of it. The system lost track of where I was pointing several times, and overall it was just not great.