3 ms·
For my gaming group, most of the appeal of Tilt5 isn't "AR Dnd maps", but being able to play complex, multi-piece tabletop games without as much up-front expens
by mustacheemperor 3y ago
For my gaming group, most of the appeal of Tilt5 isn't "AR Dnd maps", but being able to play complex, multi-piece tabletop games without as much up-front expense or setup time.
There's games like Big Trouble in Little China that are a blast to play, but require quite a bit of setup, maneuvering minis around, managing mini character-sheets, etc. If Tilt5 could automate most of that, it would be fantastic. Essentially, let it push the miniatures around for me, to the right places, and without me having to purchase and store the enormous box containing all of the gear. I'm sure Tilt5 takes up a fair bit of space, but so do 10 games of the same complexity as BTiLC!
Not to mention the many great games that were only ever sold as a limited release, have gone out of print, etc.
Is this actually possible with Tilt5 today? I'm guessing licensing issues would make it a challenge. TableTop Simulator seems to get around licensing by essentially being a big sandbox the community can create anything for, but the application itself is so heavy and complex it's not very fun in practice (IMO, for our group).
- jonny_eh 3y agoBeing able to save the state of the board, for easy resuming later, is a killer feature.