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Typically the tool woes, the biggest time waster, cannot be fixed as it'd take too many development resources. These only tend to get fixed in big teams with d
by AstralStorm 3y ago
Typically the tool woes, the biggest time waster, cannot be fixed as it'd take too many development resources.
These only tend to get fixed in big teams with dedicated toolsmiths...
- Etheryte 3y agoI'm not sure I agree — if you're working on a feature and slow builds mean it takes forever to finish it, taking the time to address the tooling before continuing feature work is a valid way to build what you need.
- bamfly 3y agoI've worked a couple times on platforms obscure and closed enough that there basically weren't any tools. Not much specific to them, anyway, beyond the very bare bones, just whatever you could cobble together with standard CLI programs and whatever limited interface the things gave you. These felt at least as productive as ecosystems with piles and piles of tools. And, if anything, less frustrating.
- syntheweave 3y agoBigger teams have more custom tools, but the tools are also hastily bodged together and never updated unless it's also the product. The only people that get to enjoy their tooling, I think, are the niche specialist developers who can reuse their own tools across multiple gigs.