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Kronos can't really do anything else since it is a consortium where hardware vendors take part in, who can block or outright ignore anything they don't like. It
by samus 3y ago
Kronos can't really do anything else since it is a consortium where hardware vendors take part in, who can block or outright ignore anything they don't like. It's Microsoft who can impose APIs and "standards" thanks to their market dominance.
Many extensions eventually become parts of a core profile. Some of then are clarifications or improvements to existing extensions. Many are APIs for proprietary features that never become part of any core profiles.
- pjmlp 3y agoAnd Apple, and Sony, and Nintendo. Extension spaghetti is only the same API in name, given how different many code paths tend to be like. Do you mean the hardware vendors, happily collaborating with platform owners as means to design their future hardware roadmap, leaving Khronos extensions to 2nd place, like ray tracing, mesh shaders, direct IO,...? Also the fact that GLSL development is kind of done, and almost everyone is using HLSL to SPIR-V instead?