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Naive question: Does Trigger.io allow multiplatform use of WebGL?
by varelse 15y ago
Naive question: Does Trigger.io allow multiplatform use of WebGL?
- deleted 15y ago[deleted]
- alexbell 15y agoMultiplatform on mobile? As far as I am aware, no browsers for Android support WebGL. And Safari on iOS certainly doesn't. And as long as you're referring to mobile, why wouldn't you just use OpenGL anyways?
- AntiRush 15y agoFirefox Mobile supports WebGL on Android. With a little work, UIWebviews on iOS (4.2+) support WebGL.[1] [1] http://atnan.com/blog/2011/11/03/enabling-and-using-webgl-on-ios/ http://atnan.com/blog/2011/11/03/enabling-and-using-webgl-on...