3 ms·
I haven't used the XREAL AIR personally but I've used similar devices and it's pretty night-and-day I think: - Sensors: It looks like the XREAL AIR doesn't hav
by ladberg 3y ago
I haven't used the XREAL AIR personally but I've used similar devices and it's pretty night-and-day I think:
- Sensors: It looks like the XREAL AIR doesn't have any sensors so just displays the monitor in a fixed position on screen, which is pretty different than loading up monitors in a fixed point in space and being able to look away at other stuff. Also eye tracking is a pretty killer feature that totally changes the game in my opinion, I wouldn't personally buy a headset without it after having experienced it.
- VR vs AR display: As I'm sure you're aware, with AR sunglasses you can't really have anything darker than the actual light passing through so you're limited to only rendering stuff brighter than the surroundings. Maybe for text it's fine but not for images or video in my opinion. I can't find any footage taken through the XREAL AIR lens (and their website doesn't faithfully show this effect) so idk exactly how big the difference will be for you.
- FOV: I'm not actually sure what the FOV is of the Vision Pro but it's significantly higher than 46°. And because usable area increases with the square, you'd be able to fit a few times more displays and other stuff in.
- Resolution: XREAL AIR looks to be 1080p, Vision Pro is way better than that (per-degree too), so you can have better looking and smaller text.