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Resolution aside most headsets kinda feel like wearing a scuba mask because of a narrow field of view. How was the vision pro? I assume this should be public in
by iknowstuff 3y ago
Resolution aside most headsets kinda feel like wearing a scuba mask because of a narrow field of view. How was the vision pro? I assume this should be public info since it was shown to the press and devs.
- ladberg 3y agoTo be honest I don't know the actual FOV number. It feels better than some VR headsets I've tried and on par with others. The lenses are definitely a more exotic shape than the ones on my Vive so they're able to get closer to your eyes and have better quality in all areas of the FOV. I feel like for work stuff and entertainment it's definitely good enough, though you might struggle living in it full time haha.
- mlajtos 3y ago1. How about drinking stuff with it? Is it possible without getting it off? 2. What about sleeping with it? VRC people do that, so they might be curious. 3. Is it usable outside? 4. What was the longest time you had it continuously on? 5. Have you ever dropped it? :D
- ladberg 3y ago1. You can drink stuff but have to be careful. Hand-eye coordination gets a bit wonky the closer you are to your face. I've done it and it works though! 2. Never tried sleeping with it... I don't see why it would be any worse than other headsets though. 3. I've never used it outside, but that was for secrecy and not technical reasons. 4. Honestly not sure, maybe an hour without taking it off at all but I've definitely been in it for the majority of a few hour spans many times. At the time the main blocker was the beta OS and not comfort or battery (I would keep the battery pack plugged into the charger most of the time). 5. Nope! We were all super careful with them because prototypes are expensive, much more so than the consumer product. It's not something you could just casually drop while using like your phone though.
- mlajtos 3y agoThank you very much for your replies. :) 4. So the battery can be charged while plugged into the headset. What happens when you pull the battery from headset? I am guessing insta black. Does it have some power-saving mode where only R1 is feeding images from cameras to displays without any computing possibilities?
- drewbeck 3y ago> (I would keep the battery pack plugged into the charger most of the time). This sounds like the battery can be charging while using the headset, right? Which imo makes the 2 hour battery life much more understandable – if you're stationary in the device most of the time then you only have to rely on the battery when you move. If you can plug in to charge when you're back at your desk/couch, it's not really a limiting factor (for the use cases Apple is pursuing).
- pilsetnieks 3y agoGruber claims that it has the exact same FOV as actual human vision, and no discernible pixels. https://daringfireball.net/2023/06/first_impressions_of_vision_pro_and_visionos https://daringfireball.net/2023/06/first_impressions_of_visi...
- hbn 3y agoI’m still curious how things will look in low light. All the demos were in an optimally lit room, but what about when you dim the lights and the camera has trouble picking up the room?
- deleted 3y ago[deleted]
- mlajtos 3y agoThere are infra-red illuminators.
- Ancapistani 3y agoOh, that’ll be fun when people start to realize that some polyester fabrics are transparent in IR!
- iknowstuff 3y agoI think he’s mostly saying that whatever is in the visible field of view matches our eyes. Doesn’t mean the actual FOV is 180 :)
- deleted 3y ago[deleted]
- mlajtos 3y agoThe actual quote from Gruber was "There is no border in the field of vision — your field of view through Vision Pro exactly matches what you see through your eyes without it." What does "border in the FoV" means?
- hadlock 3y agoMost people are quoting a FOV of between 90 and 100 degrees which is about average for the VR market