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> Because it seems to be another Apple device separating producers and consumers just like iPad and iPhone. The persistent framing of i-devices this way on HN,
by bamfly 3y ago
> Because it seems to be another Apple device separating producers and consumers just like iPad and iPhone.
The persistent framing of i-devices this way on HN, after all these years, is baffling to me. Tons of creation happens on them, or using them as a tool in service of creation, much of which would be harder or impossible with traditional computer. Just not a lot of software creation.
- goosedragons 3y agoBecause with the exception of very few tasks like digital art the limitations placed on iOS make it worse. Some tasks are just straight up impossible (e.g compiling code), others are just hampered by things like file management and sandboxing or lack of support for hardware/accessories. Sometimes they can be worked around but often it's an exercise in frustration to do something that would be brain-dead on a desktop OS but requires a whole host of taps and trips through the share menu or whatever to get the same result. Even in digital art where the iPad excels doing something like having a reference photo open while you work is compromised and the only good way to do is to hope the app you're using supports it a reasonable way or else throw away half your screen real estate.
- bamfly 3y agoAll I can figure is difference in perspective is because such a large part of the potential of i-devices (or phones and tablets more broadly) for creation involves using them as a tool to get something done in the real world, and/or for the kinds of creative tasks that get overlooked by the hackerspace crowd (running an Instagram, say, involves lots of creation; tradespeople and home DIYers routinely use phones and tablets to help get things done in situations where a laptop wouldn't be a useful alternative; that kind of thing). Desktop computers are mainly good, outside of industrial uses, for creating more stuff for computers. I-Devices shine when most of your task's not on a computer, and the computer's just one of many tools at your disposal. If "creation" is making stuff for computers, they seem bad. If "creation" happens in the real world and the computer's just a tool to help with that, and nothing more, they're pretty appealing. A smart slab of glass packed with sensors that can become different tools. Super handy, and a "real" computer couldn't replace it. For most creation-oriented tasks I do that aren't computer-centric, I'd much rather have an iPhone or iPad than a laptop. They're great tools for creation & work, just not so much for creating stuff for computers, certain exceptions aside, and for those they're mostly just about as good as a laptop, or even not-very-good but usable in a pinch, not better.
- robenkleene 3y agoThis adds a lot of great color to your perspective, but the summary becomes essentially: An iPhone makes a great metronome, but a terrible recording studio replacement. I'm not sure that's saying too much, because the latter is so much more ambitious than the former? That's really the dilemma for those of us disappointed in iOS creation, we want it to be more ambitious, and competitive with things laptops can do.
- ethbr0 3y agoiOS shines when you create something, for while someone has already created software to create. Desktop shines when you create something novel. It's as simple as that -- there are tons of things people have created really polished iOS "happy path" software to create on, but they're not general purpose creators. Specifically because anything general purpose threatens Apple's App Store toll gate, and thus cannot be allowed to exist.
- cvwright 3y agoWhat are the creative apps on Android that Apple is not allowing to exist on iOS?
- LordDragonfang 3y agoGP was talking about desktop, not which android is not, but to give a serious answer: I can run a full linux terminal on android, run vscode-server (has to be in a VM, but still) and edit and compile my code. All without needing a connection to some remote "cloud". If apple would just get over themselves and allow sideloading (or, gosh, a terminal!), it would go a long way to improving iOS usability for creatives.
- ethbr0 3y agoAndroid isn't desktop.
- cvwright 3y ago
- alwillis 3y ago> Because with the exception of very few tasks like digital art the limitations placed on iOS make it worse. Some tasks are just straight up impossible (e.g compiling code)… Compiling code isn't impossible; every webpage that contains JavaScript uses the Just In Time compiler to execute JavaScript. The ability for 3rd party apps to compile code is limited due to security reasons—Apple's Lockdown Mode [1] specifically disables the JIT. iPad users have been able to write code using Swift and submit apps to the App Store since late 2021. [2] I have no doubt you'll be able to create apps using the Vision Pro in the future… there's probably a version of Swift Playgrounds [3] running on a prototype Apple Vision Pro right now. [1]: https://www.wired.com/story/how-to-use-lockdown-mode-ios-16/ https://www.wired.com/story/how-to-use-lockdown-mode-ios-16/ [2]: https://www.cnet.com/tech/computing/apples-swift-playgrounds-4-lets-programmers-submit-apps-to-the-app-store/ https://www.cnet.com/tech/computing/apples-swift-playgrounds... [3]: https://www.apple.com/swift/playgrounds/ https://www.apple.com/swift/playgrounds/
- robenkleene 3y agoI've written about this https://blog.robenkleene.com/2019/08/07/apples-app-stores-have-failed-creative-apps/ https://blog.robenkleene.com/2019/08/07/apples-app-stores-ha... I think the disconnect is in the type of creation, the higher-end production quality you want, rarer iOS devices are. And the corollary is, if you only care about the highest-end of creation, they essentially become invisible.
- bamfly 3y ago> I think the disconnect is in the type of creation, the higher-end production quality you want, rarer iOS devices are. And the corollary is, if you only care about the highest-end of creation, they essentially become invisible. For producing stuff for computers or for industrial design (e.g. CAD or architectural drafting), yes. In other areas, tablets and phones are ubiquitous tools, and if they vanished tomorrow they wouldn't be replaced with e.g. laptops—they'd be replaced with paper, with various single-purpose devices, et c.
- madeofpalk 3y agoThe Mac is a "real computer" because it can be used to create new types of software and platforms, such as the Vision Pro. iPad is not because it cannot be used to create the Vision Pro. It may still have advantages where it's better for some uses cases, but it still doesn't make it a general purpose computing device in the same way that a TV is better for watching videos than a Macbook, but a TV is not a "real computer".
- bamfly 3y agoThey're not great for making software. That doesn't mean they're not a decent-to-great tool for a whole bunch of productive or creative activities, often in ways that a "real computer" cannot be reasonably used as a substitute—that is, if they vanished tomorrow, in many roles they wouldn't be replaced by a laptop, but by paper, a stack of single-purpose tools, and more human running-about or time-wasting. I think the real/not-real computer thing's not especially illuminating, but I don't take issue with it the same way I do dismissing phones and tablets as "consumption-only", a perspective I find simply baffling, because I see them used for creation and productive purposes all the time in a ton of contexts by ordinary people.
- deleted 3y ago[deleted]