3 ms·
maybe the metaverse isn't for you. just because you don't want to do a thing doesn't mean there aren't others out there that do. maybe all that blather about
by retrocryptid 3y ago
maybe the metaverse isn't for you. just because you don't want to do a thing doesn't mean there aren't others out there that do.
maybe all that blather about "the long tail" in the late 90s was halfway correct. the intarwebs allow relatively small communities of people who are interested in a particular thing to do that particular thing. But a small percentage of a very large number can still be large.
if 99.9% of people don't want the hassle of maintaining an alternative identity online, that's fine. but that still means that 0.1% of people do.
if your critique is "the metaverse is laughable because the majority of people don't participate in it" you may be missing the point. if your critique is "it's entirely possible meta over-estimated interest in the metaverse," then i heartily agree.
i think second-life-like online experiences are useful, but they seem to have been over-hyped (to say the least.)
- interestica 3y agoWhat part of their comment are you arguing with? They didn’t say they were against it.
- retrocryptid 3y ago"Meta seemed to be under the impression that people want to invent digital versions of themselves"
- interestica 3y agoThe second part of the sentence that you left out seems to be the significant clause
- l33t233372 3y agoI’m confused about what you’re saying here. GP doesn’t imply no one could possibly enjoy metaverse; when they are talking about “what people want,” I think this should be taken as “what [the vast majority of] people want.” This is in line with your .01% business.
- anikom15 3y agoThe problem is that Facebook appealed to basically everyone. You had young and old alike from various social circles all using the platform. If Metaverse only appeals to a small group of people, it’s a failure. Because it’s supposed to push Facebook forward, and it’s hard for a company to limit its own market. It could be done successfully by spinning the company off, but for whatever reason they just do not want to do that. And I think fundamentally VR and virtual worlds is just not going to appeal to a mass market of people. There are so many people who are just not interested in spending time in ‘Techno-world’. These people liked Facebook because (a) they talked to their real friends and (b) it was unobtrusive enough to not bother them. A lot of people quit Facebook as soon as they felt it was encroaching their lives too much.