3 ms·
Even if you don't min/max, I can see it feeling too much like work. There's also more overhead to get into the game, a fair amount of information to absorb at t
by slothtrop 3y ago
Even if you don't min/max, I can see it feeling too much like work. There's also more overhead to get into the game, a fair amount of information to absorb at the outset to get the most out of it.
After which there's the sandbox potential, but I never understood sandbox games. The closest thing that appeals is the simulated chaos of dwarf fortress.
- Encrypt-Keeper 3y agoYeah city builders are kinda designed to be like work. Same goes for simulators. Some people WANT to do work that’s different from the actual work they do every day.