2 ms·
The houses themselves don't have to be curved - but if the zoning around a curve (or non 90 degree angle) could be filled in completely, that'd be nice. Triangu
by leononame 3y ago
The houses themselves don't have to be curved - but if the zoning around a curve (or non 90 degree angle) could be filled in completely, that'd be nice. Triangular buildings or similar shapes could help. For detached housing, it still might look OK (although a bit weird), but for buildings that are supposed to connect with each other (which is something you see a lot at least in European cities), placing these on a curve and having empty spaces between them just looks bad. The building itself could still have straight walls - with angles other than 90 degrees and then a little bit of auto-filling plaza this could work.
I know it's a hard problem to solve. Personally, this is what makes C:S 1 unable to create natural looking cities. Cities aren't all grids or detached housing.