3 ms·
Will this just include all the dlc from cs1? Aside from the qol mods the community created c:s feels like basically a complete game. I’m interested to know what
by vxNsr 3y ago
Will this just include all the dlc from cs1? Aside from the qol mods the community created c:s feels like basically a complete game. I’m interested to know what they’re adding.
- ozarker 3y agoThis is a paradox published game sooo I’d guess it’ll include some stuff, but it’ll be a cold day in hell before they release a game with everything included
- kjkjadksj 3y agoTheir brilliant strategy just forces me to wait until dlc is like a buck on sale. Seems like exactly what you don’t want from customer behavior but what do I know.
- robinhood 3y agoWhat you want as a customer is to have a great game, that generates enough money so the studio can continue working on it for years to come.
- db48x 3y agoYea, I think people forget how much each update to the game has added to the "base" game. Because off the DLC, Cities Skylines has had 17 major updates over the last 10 years. Each of those updates fixed bugs and added new features to the game. They were funded by the DLC, but you don't even have to buy the DLC to benefit!
- paavohtl 3y agoThis is a an unrealistic thing to expect or ask for. The new game uses a different art style, significantly alters the mechanics and uses the latest version of Unity, as opposed to Unity 5 from 2015. If they included every single DLC, they'd have to: - Recreate or significantly update all of the assets they've created over the past 8 years. This would be a huge amount of work. - Not alter any game mechanics, because otherwise the content from the DLC wouldn't work. OR alternatively re-design a dozen expansion packs at the same time for the new game. If they couldn't change the game in any way, why would they make a sequel? They'll certainly include mechanics that they previously added in expansion packs and updates, but expecting them to just bundle all of the stuff from the expansions doesn't make sense from game design or business point of view.
- developerDan 3y agoI’m not sure it’s that unrealistic. The trailer shows off a LOT of features carrying over from CS1. Some stuff might be cut, sure, but they aren’t swapping engines so the breaking changes might not be as significant as one might expect.
- squeaky-clean 3y agoAsking it to include the most significant changes isn't unrealistic, but to include "all" the DLC is. It wouldn't even really make sense, for example the Snowfall DLC only had permanently snowy maps, no snow was added to existing maps or maps from other DLC. CS2 will have dynamic seasons and climate. So asking for the Snowfall DLC in CS2 is asking for a feature regression.