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"The game takes up 12K of RAM, split roughly evenly between code and data. Brixius figures his dungeons can be about 64×64 squares before he hits the C64's limi
by gerdesj 3y ago
"The game takes up 12K of RAM, split roughly evenly between code and data. Brixius figures his dungeons can be about 64×64 squares before he hits the C64's limits."
Mine has a 16GB USB stick. My tape and floppy drives are no longer connected. When that runs out, I can swap it 8)
- irdc 3y agoGetting everything to fit inside those limits is obviously part of the challenge. In that sense, what he's doing is more of an art, in that it becomes better as the artist is more limited.
- II2II 3y agoFrom the context, I'm guessing they are referring to RAM limiting the dungeon size. Granted, your 8 GB stick would hold many more dungeon maps than a typical floppy.