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>(middle-aligned, bottom) large icon taskbar. Wider and wider monitors that are higher and higher resolution, so the bottom left gets farther and smaller from
by Dalewyn 3y ago
>(middle-aligned, bottom) large icon taskbar.
Wider and wider monitors that are higher and higher resolution, so the bottom left gets farther and smaller from the eyes. Nevermind multi-monitor setups.
>Being a fan of the "classic" labeled taskbar, taskbar items with text could provide a lot more info
Text requires translation/localization, which is extra work, which is extra cost. Pick a generic, ideally universal icon and it's once-and-done. Also, not everyone can or will read.
>the elongated click area is larger and more predictable.
While I agree, ultimately most people are going to find working with a mouse to be complicated and arduous because it's simply not a "natural, human" action.
>presenting just icons means there has to be a second level grouping if the same app has multiple windows.
You can have multiple buttons with the same icon, you know. A good example of this being the taskbar from Windows 10 and prior with window groupings disabled.
>Touch displays? Should be irrelevant in desktop mode.
The unfortunate reality is the desktop form factor has become a second-class citizen, best we (as in us nerds and graybeards and wizards) get used to it because that reality doesn't care for our chagrin.
>High DPI screens that demand dense rectangular items? The tradeoff seems to be big to be just that.
If anything, higher resolution screens demand circular things because they obviously look smoother than on lower resolution screens.
- PrimeMcFly 3y ago> Wider and wider monitors that are higher and higher resolution, so the bottom left gets farther and smaller from the eyes. Nevermind multi-monitor setups. This is easily solved by having a 'bottom left' for every screen, something I wish Windows offered natively. OpenShell does, and I've configured my awesomewm instance to do so. It still makes the most sense to me and is the way I'm most productive. > Text requires translation/localization, which is extra work, which is extra cost. Pick a generic, ideally universal icon and it's once-and-done. Also, not everyone can or will read. Text is necessary to distinguish instances of open applications. Not having the ability to do that decreases productivity. I would think the amount of computer users unable to read text is an extreme minority, and I'm counting people using accessibility options to read text when I say that.
- TheCoreh 3y agomacOS doesn't really have multiple instances of running applications. Apps have a single instance with multiple windows, and the mechanism for managing windows and open apps is separate. A lot of Windows applications now also behave like that behind-the-scenes, though that isn't the default behavior and requires some cross-process signaling.
- PrimeMcFly 3y ago> macOS doesn't really have multiple instances of running applications. So if I wanted to start multiple instances of TeXStudio, I'm unable to do so? I don't use a mac often, but when I have and I've put on less common programs that do have multiple instances, they have worked fine.
- rifty 3y agoYou can launch new instances from the terminal with open -n -a <Application> If you want you can also launch a new instance using sudo to get root privileges in them as well.
- PrimeMcFly 3y agoSo then it is possible, which again means I need text to tell them apart instead of just an icon.
- rifty 3y agoYeah as far as I know to change the name of the launching app you would have to duplicate the app bundle and rename it. But if you go that far you could also change the icon as well.
- TheCoreh 3y agoIt's _technically possible_ but nobody does it, it's mostly available as an escape hatch to debug applications and run things as other users.
- JohnFen 3y ago> Pick a generic, ideally universal icon and it's once-and-done. I think text is pretty essential, but if we're not going to be allowed that, at least make the icon actually representative of its function. One of the reason I find having the text so important is that icons have become increasingly inscrutable.