3 ms·
It seems as though everything has been designed to make sure your eyes don't get tired: 1. When windows are on top of each other, don't put them to far away so
by idk1 3y ago
It seems as though everything has been designed to make sure your eyes don't get tired:
1. When windows are on top of each other, don't put them to far away so there's no effort to change focus distance
2. Don't use square corners your smooth ones so the eyes don't come to a hard stop
3. Use the glass material so it takes on the ambient light of the room
The biggest thing for me is no light/dark mode, the OS just takes on the color of the room. (Might be something we see in the future, MacOS / iOS without light/dark modes but with a glass texture to everything live reading the rooms colour via an always on camera.)