3 ms·
Yes I find being overladen with quest markers and journals so immersion breaking. And it also devalues conversations with non quest demoting NPCs because the ga
by djtango 3y ago
Yes I find being overladen with quest markers and journals so immersion breaking. And it also devalues conversations with non quest demoting NPCs because the game mechanics are laid bare.
In Final Fantasy pre-12 the game obfuscated progression steps and quest givers to some extent. As a result the game rewarded you for talking to everyone and, as you never knew what was a quest and what was just filler it you would pay a bit more attention which ended up immersing you in the lore a bit more.
Games are often a lot of smoke and mirrors and once the trick of the magic is clear it's often much more disappointing. I feel that way when games just descend into busy work fetch quests with markers and highlighted words.