4 ms·
It’s probably rendered at a lower resolution outside of the focused area, so you don’t have fine detail, text becomes blurry, etc. The quest does this but with
by wlesieutre 3y ago
It’s probably rendered at a lower resolution outside of the focused area, so you don’t have fine detail, text becomes blurry, etc.
The quest does this but without eye tracking, whatever you’re facing toward is higher detail than stuff toward the edges.
Rendering full resolution at high frame rates for 23 million pixels would be too much for an M2 gpu, but most of your retina can’t see that fine detail so you don’t need to.
- MaxikCZ 3y agoThe question is how much of rendering actually happens in M2 gpu, and how much is delegated to R1.
- wlesieutre 3y agoFrom how they described it I don't think the R1 does any rendering, it's for handling input from a dozen cameras and other sensors within 12 ms. The one rendering related thing that I'd guess can be offloaded to that is warping the passthrough camera frames into whatever form they need for correct optical alignment.