4 ms·
It re-implements a little more than MW :) https://www.youtube.com/watch?v=a8jkNO-M9cg https://www.youtube.com/watch?v=a8jkNO-M9cg
by Acrobatic_Road 3y ago
It re-implements a little more than MW :)
https://www.youtube.com/watch?v=a8jkNO-M9cg https://www.youtube.com/watch?v=a8jkNO-M9cg
- veave 3y agoThat's cool, but let's be honest here, Skyrim SE runs perfectly fine on recent computers. It's Morrowind that doesn't, which is why OpenMW is necessary.
- Acrobatic_Road 3y agoDisagree. Skyrim has all kinds of problems that an openSK could address. - 60fps cap - no native support on mac/linux - engine bugs/limitations
- faangsticle 3y agoOpen open source engine would be absolutely huge for stability & moddability. Stock Skyrim SE mostly runs fine, but is still prone to crashing, corrupting save files, etc. Many of those can be addressed by mods such as the Unofficial Skyrim Special Edition Patch and various mods aimed at overhauling the save system but an open source engine would be really great.
- account42 3y agoSkyrim doesn't have a native Linux version, OpenMW does.