3 ms·
I think Zuck is mostly right as far as the fundamentals of the core tech. Meta has a lot of strong competency in this space as far as building the core componen
by zer0zzz 3y ago
I think Zuck is mostly right as far as the fundamentals of the core tech. Meta has a lot of strong competency in this space as far as building the core components of a hand tracked XR computing experience.
What I do think Zuck misses are two things:
1) The Quest's overall software platform and ecosystem now need to get much much better about quality and performance/efficiency. Meta is already starting from a disadvantage when it comes to the hardware performance but it's clear a lot of the software can be a bit janky. Also the reliance on the Quest app for phone integration is bad enough, except that the quest app is atrociously buggy. A lot of this is exactly the sort of thing Carmack complained and pushed back about the most.
2) The Quest developer platform has a lot of work ahead of it as far as the kinds of 2D productivity apps and 2D media consumption apps that were primarily showcased. When apple can give devs Xcode and tell them a checkbox can turn their UIKit/SwiftUI App into a XR app thats not a small thing. Also all of Apples stack is either unity or swift based. Having a high level native system of deploying high quality Abi stable native frameworks is also no small thing. Meta has a lot of work ahead of it I feel if it wants to compete on the developer front to get app developers to write some truly great productivity software needed to sell Quests as general computer PC replacements instead of gaming products only.