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So about: “ every demo that they showed was a person sitting on a couch by themself “ I’m not sure I grasp the critique given commercials like: https://youtu
by alanwreath 3y ago
So about:
“
every demo that they showed was a person sitting on a couch by themself
“
I’m not sure I grasp the critique given commercials like:
https://youtu.be/CfTC-dPwdLM https://youtu.be/CfTC-dPwdLM
And multiple parts of the Vision keynote highlighted being present with those remotely as well as those locally.
“
so much energy that now you need a battery
“
I think everyone remembers the part where Apple admitted they are behind and getting the device they intend for consumers requires first getting it into developers hands.
- alanwreath 3y agoBut yeah, all that doesn’t make the price still sting/stink and “ costs seven times more “ Is a fair criticism
- mortify 3y agoThis is a high end Macbook Pro with a matching price tag and additional features. For a device that is aimed at developers and early adopters, it makes sense. In a year I expect to see the Apple Vision Air for less than half the price while the OS evolves.
- wmf 3y agoNot exactly. M2 != M2 Max.
- impulser_ 3y agoI highly doubt it, maybe in a few years when cost of the components needed to build a Vision headset decrease. There is a lot of expensive tech in the Vision Pro. You have two processors, 4K eye pieces, expensive sensors, expensive cameras, expensive LIDAR. How are you suppose to build a similar product for half the price? You would have to gut a lot of features and you would end up with a completely different product. This is why you can't really compare Quest and Vision because they are meant for completely different markets. Meta could build something similar but they don't want to sell a 3500$ headset. Meta rather build a cheaper product where more people can use it. Hence why they don't package their headset will expensive components. The Quest 3 will outsell Vision Pro by 10x because of this.
- alpaca128 3y ago> The Quest 3 will outsell Vision Pro by 10x because of this. I doubt it. If any of them will ever sell well it's because of an application that people care about. None of them will succeed if all they can offer is just Beat Saber in higher resolution and existing apps in 3D. I am sure it would be cool to have screens floating around, but virtual desktops do the job as well and to me the difference doesn't seem worth it. I don't think the price is the main problem. Phones with folding displays aren't exactly a bargain either, and yet those are popular enough that Samsung is about to launch their fifth iteration. The difference is that those folding phones have benefits obvious to anyone who ever used a smartphone and a tablet.
- impulser_ 3y agoThey sold 15m Quest 2 since release. Apple doesn't even think they will sell a million Vision Pros. You can't compare VR/AR to Phones. Phones are used by almost everyone in the world on a daily basis. VR/AR is still completely new to the vast majority of people in the world. Phones have been around for decades even before the iPhone they had calling, messaging and internet. iPhone just made the interface better. The Vision Pro doesn't have this luxury. It has to be sold to people that have no experience with the technology and most probably don't have a favorably opinion about it. IMO Quest marketing it better because it aimed towards a demographic that has the most experience with VR, gamers.
- alpaca128 3y ago> Apple doesn't even think they will sell a million Vision Pros. Because the Vision Pro is mainly a dev kit and has zero third-party apps right now. Apple would never say "this won't sell" about a product they deem finished and ready for the consumer market. > VR/AR is still completely new to the vast majority of people in the world. Because the tech has been completely uninteresting aside from a small gaming niche and shortlived tech demos, which makes it a pure luxury product for people who already have high-end gaming hardware able to drive it. > Quest marketing it better because it aimed towards a demographic that has the most experience with VR, gamers. Sony's PSVR has been targeting gamers for 6+ years and aside from that one horror game I don't think it ever got decent content. It does not matter who you target if your product has nothing that interests people in the long term. Name one big feature of the Quest 3 that's more interesting than anything possible with the original Oculus Rift a decade ago.
- YetAnotherNick 3y agoBut that would likely mean removing sensors or reducing resolution, which would make it completely different than vision pro. I highly doubt Apple could reduce the price for the same product given the number of sensors and the quality of screen.
- bee_rider 3y agoDoes Meta sell info from their headset ecosystem yet? It isn’t a fair criticism unless we know how much we’re paying via privacy violations.
- scotty79 3y agoI think this commercial illustrates his point perfectly: "It’s about people interacting in new ways and feeling closer in new ways." Commercial shows people having close positive relationship built through novel interactions. Relationship that pretty much would be impossible through all other media like social real world chitchat.
- alanwreath 3y agoReally? I thought it was just hammering in the argument that “you don’t get along in real life, virtual life is where it’s at.”
- scotty79 3y agoI took grumpiness of real-life parts as a joke. I think it was intended as such because in the last scene they still don't know they are having fun with their neighbor. I didn't see it as "your life sucks, get virtual". More like, "your life is normal, enrich it with new activities and connections using vr".
- DANmode 3y agoSurprised that link was not to a DoorDash commercial.