4 ms·
>eventually became Halo Halo was introduced by Steve Jobs at MacWorld as an upcoming Mac game. It was always called Halo. “This is not QuickTime. Everything y
by spectre3d 3y ago
>eventually became Halo
Halo was introduced by Steve Jobs at MacWorld as an upcoming Mac game. It was always called Halo.
“This is not QuickTime. Everything you’re about to see is being rendered in real time on a Macintosh using OpenGL.” [1]
Then Microsoft bought Bungie and made Halo an Xbox-exclusive launch title. [2]
> de facto anti-gaming in the late 90s going forward
In 1997, the Power Mac 6500 shipped with MechWarrior 2 and Descent 2.
Between 1999 and 2005, Bugdom, Nanosaur, Cro-Mag Rally and Otto Matic by Pangea as well as Deimos Rising shipped as built-in platform games on various iMacs and iBooks, the G4 Cube, and the eMac. Tony Hawk’s Pro Skater 4 came with one model of eMac. Nanosaur 2 and Marble Blast were bundled with later iMacs, iBooks, eMacs and the Mac mini. [3]
[1] https://m.youtube.com/watch?v=Lxdgo1rFcxU https://m.youtube.com/watch?v=Lxdgo1rFcxU
[2] https://en.m.wikipedia.org/wiki/Bungie#:~:text=Microsoft%20acquired%20Bungie%20in%202000,and%20spawning%20the%20Halo%20franchise https://en.m.wikipedia.org/wiki/Bungie#:~:text=Microsoft%20a....
[3] https://apple.stackexchange.com/questions/405405/what-third-party-games-have-been-included-with-macs-at-some-point https://apple.stackexchange.com/questions/405405/what-third-...
- flashback2199 3y ago> It was always called Halo. Oh, I'm so very sorry! I think there was a misunderstanding. I was actually talking about the development of the game and not its public announcement! Here is the relevant part of the Wikipedia article: "Days before the Macworld announcement, Blam! still had no permanent title; possible names included The Santa Machine, Solipsis, The Crystal Palace, Hard Vacuum, Star Maker, and Star Shield.[38] Bungie hired a branding firm that came up with the name Covenant, but Bungie artist Paul Russell suggested alternatives, including Halo. Though some did not like the name—likening it to something religious, or a women's shampoo—designer Marcus Lehto said, "it described enough about what our intent was for this universe in a way that created this sense of mystery."[28] On July 21, 1999, during the Macworld Conference & Expo, Jobs announced that Halo would be released for MacOS and Windows simultaneously.[36]" [1] https://en.wikipedia.org/wiki/Halo:_Combat_Evolved https://en.wikipedia.org/wiki/Halo:_Combat_Evolved