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It’s not dead on arrival as it’s purpose is not to be a massive consumer success. It’s purpose is to get the ball rolling, it is an early adopter release that w
by ako 3y ago
It’s not dead on arrival as it’s purpose is not to be a massive consumer success. It’s purpose is to get the ball rolling, it is an early adopter release that will get developers started, and that may have some useful purpose for some pro use cases where cost and size is not an issue.
Apple is most likely already working on versions 2 and 3 and maybe 4 that will be smaller, more powerful and more useful. Technology just needs time to develop, building a consumer version is just not possible with todays technology,
- conductr 3y agoThat's not really Apple's MO you know. They are usually late to the game and execute well. From that perspective, it's probably going to be good compared to the recent waves of VR devices. My guess is DOA as there's just so little demand for this product category, their challenge is showing the market that they do actually want this product. Apple tends to do that well, but I'm skeptical on this one.
- kalleboo 3y agoApple's MO is being a different take from everyone else Most other headsets are gaming headsets (graphic rendering fidelity over resolution) or hardcore corporate headsets (Microsoft) This is the first credible headset that's just trying to be an "infinite screen iPad"
- reaperman 3y agoI love it. I can't overstate how much I love it. Honestly, I feel like this is the first "real" VR headset and I'm wildly excited about the applications. Pretty much any sci-fi VR imagination is possible here, as long as it only utilizes visual and audio output (no haptics, etc). People saying "this is useless" are effectively saying "there is no killer VR/AR app that has ever appeared in the corpus of science fiction" and I'm not ready to accept that tenet. Although I just learned apps will not have access to live eye tracking (so, much much less eye tracking data than Tobii eye tracker). Although I quickly understood how evil this would be if provided to app makers like TikTok, it still disappoints me because there are so many "expand context on hover" applications would could be super seamless. Now those will all require a click, but that's the responsible tradeoff. Yes it's super expensive. It's a whole MacBook Pro with three displays and an extra major chip (R1). The price for the hardware makes perfect sense to me. The price for the product...probably not. But if they can stick with it for long enough for the price to come down, and maybe make a lighter cheaper plastic version some day to save weight for all-day wear, I think this will be absolutely huge. Especially if they can ever let your eyes focus to infinity.
- dpflan 3y ago"But if they can stick with it for long enough for the price to come down" -- Right, probably depends upon demand initially, they are determining demand for this kind of thing. At different scales, supply chain prices change.