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Man if Apple somehow could have their own Windows emulation layer similar to Valve's Steamdeck developments - I could see myself returning to the Mac. It would
by AltruisticGapHN 3y ago
Man if Apple somehow could have their own Windows emulation layer similar to Valve's Steamdeck developments - I could see myself returning to the Mac. It would be so amazing. The Mac would become truly a gaming platform, regardless if it costs twice the price of an equivalent PC - since people who appreciate Apple's hardware and software will see its value.
Having said that there's still the issue of upgrades. But again, I have to replace pretty much my entire PC every 5 years (new CPU needs a new mobo, needs new RAMs etc). So hmm.
edit: as an aside an interesting question.. I wonder if Valve's efforts, having incentivized developers to make their games more Steamdeck compatible - and hence more "predictable" in terms of how they access Windows APIs - would also make it easier for Apple to translate the games - even if the target is different.
- scotty79 3y agoYeah but how can you stick a gtx 3090 in a Mac?
- deleted 3y ago[deleted]
- ece 3y agoIn the new Mac pro..
- Hamuko 3y agoThere haven't been Nvidia drivers for macOS for years. Maybe since like the GTX 900 series?
- ece 3y agoYeah, Apple could build their own nvk-like for Metal driver at this point if they cared about any GPU other than their own. Nvk/mesa itself might enable Linux gaming on Mac pros with 3rd party cards.. one day.
- o1y32 3y agoI mean, nobody is going to get a Mac Pro just for games even if it works...
- belthesar 3y agoThe new Mac Pro that, despite having PCI Express slots can't be used to add discrete GPUs to the system for graphics tasks.
- ece 3y agoHmm, I wonder if this is technical or something else.
- Hamuko 3y agoI mean, this is a Windows emulation layer. It's just designed for game developers to be able to quickly see what a rough version of their macOS port would look like. Like, does translating your game automatically yield you 40 FPS, or 4 FPS? Valve's emulation layer on the other hand is designed for end users to be able to run games without a native port.
- AltruisticGapHN 3y agoRight but it's open source apparenty, and there's already efforts to create GUI etc to make this easier for end users. Even if it doesn't run Cyberpunk at full speed, you'll have a huge catalog of indie games on Steam and older games that will run at full framerate without requiring any ports. True, the main gotcha here I suppose is that Rosetta is also on top - since we're looking at Apple's ARM CPUs. Rosetta can translate and store the code so it doesn't have to do it every run.