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There's no need to run games at those high resolutions natively. Modern games now render only stuff like UI at the monitor's native resolution while the 3D view
by zirgs 3y ago
There's no need to run games at those high resolutions natively. Modern games now render only stuff like UI at the monitor's native resolution while the 3D viewport is rendered at a lower resolution and then potentially upscaled using DLSS or FSR.
- nudgeee 3y agoApple has MetalFX upscaling: https://developer.apple.com/documentation/metalfx https://developer.apple.com/documentation/metalfx