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If they do that, that’s basically giving up on Metal. It would become an implementation detail. Also, whenever the Direct3D API changes, they would have to fol
by Someone 3y ago
If they do that, that’s basically giving up on Metal. It would become an implementation detail.
Also, whenever the Direct3D API changes, they would have to follow. That makes them dependent on Microsoft and means they’d always lag them.
Because of that, I don’t see them open this up.