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It is very unfortunate the way that we see repeated claims here either implying or directly stating there is something revolutionary, besides the power (and mat
by mellosouls 3y ago
It is very unfortunate the way that we see repeated claims here either implying or directly stating there is something revolutionary, besides the power (and matching price) without any acknowledgement of the existing space.
a focus on the living room experience with a high end movie theater experience running, again, off existing content. Genius move
Cool. Tell NReal and BigScreen that, they and others have already done it on Quest and other platforms. Nothing new here.
Without Steam, most existing VR platforms would be completely pointless. So far VR is for games and most of those are published on Steam.
Tell that to the many Quest users who have delighted in the wireless experience and superb exercise apps and other new vistas opened up to them in their existing platform, including remote working via services like Immersed. The latter can absolutely be boosted with the new specs the Vision Pro is bringing.
Look, this is a bold move by Apple, and I applaud it; I think it could give a welcome boost to the industry but please can we stop with the nonsense about them creating something that wasn't already there, or at least elaborate what it brings and improves with reference to the prior art.
That information - which I don't doubt is there, this is an exciting product - will be genuinely useful.
- tommit 3y agoIt's the same song every time Apple releases a new product. Yes, bits and pieces have been present in a variety of already existing products, but there is simply no one single existing product you could compare this one to. And history has simply shown that Apple usually gets a lot of things right and is a main driver in mass adoption. I don't know if that's gonna be the case here, since it's still "a lot" to put on something intrusive like that on your face for most people, but it's just not right to compare it directly to a Quest or something. Similarly, sure, maybe NReal and BigScreen have done something similar and were earlier in doing so. But they simply don't have the same audience Apple does. I get the frustration -- we shouldn't credit Apple as the sole inventor of all good things. But they are usually really good in stitching a lot of good things together and releasing them in a single product that usually turns out fairly successful.