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This doesn't hold true for FPS games. You absolutely need to tell the game where you are aiming so it can draw crosshairs, even for on-rails shooters favored by
by ukuina 3y ago
This doesn't hold true for FPS games. You absolutely need to tell the game where you are aiming so it can draw crosshairs, even for on-rails shooters favored by VR.
- unmasked_poker 3y agomost probably you are right. But I could imagine crosshairs are not needed anymore with highly accurate eye tracking, you would just intuitively know where you are aiming anyways.
- naravara 3y agoI expect fps will still require a controller/kbm rather than relying on the eye tracking/gesture input. For one thing, I don’t know how else you would move and perform actions at the same time.
- Geee 3y agoThere aren't usually any on-screen crosshairs in VR games. You just use the crosshairs that are on the weapon, which is tracked through controllers. I expect there to be trackable controllers available for Vision too. It's also possible to use hand tracking, but that's not optimal.