3 ms·
Another recent cool work in this field is this paper : https://repo-sam.inria.fr/fungraph/3d-gaussian-splatting/ https://repo-sam.inria.fr/fungraph/3d-gaussian-
by lairv 3y ago
Another recent cool work in this field is this paper : https://repo-sam.inria.fr/fungraph/3d-gaussian-splatting/ https://repo-sam.inria.fr/fungraph/3d-gaussian-splatting/
They manage to get the same quality, with <1hr of training, and running at 60fps 1080p, it uses point cloud instead of volumetric representation
- evilhackerdude 3y agoCode coming in June/July: https://twitter.com/Snosixtytwo/status/1666551263964667904 https://twitter.com/Snosixtytwo/status/1666551263964667904
- porphyra 3y agoI'm anxiously waiting for the code (or for someone to reimplement it open source). Sounds very fun to play with. I've recently been having fun with OpenMVS [1]. Using Gaussian splatting (which is initialized with a point cloud) would bring it to the next level! [1] https://github.com/cdcseacave/openMVS https://github.com/cdcseacave/openMVS
- pezezin 3y agoA few years ago, after my grandparents died, I went to their apartment and took around 2000 photos to run them through OpenMVG and OpenMVS and make a 3D model to remember it forever. This looks way better, I hope one day I have the hardware to be able to run it...
- EZ-Cheeze 3y agothank you SO much for posting this, and to the HN community for putting it at the top i think yours is the only comment with actual value (and i'm including mine)